Media & Business
Collection
Collection
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Digital Dialogues Informal Communication Mediated by Multiplayer Online Games Master Thesis
Leitner, Lisa
January 2024 -
The Witcher's Natural Heritage Representation A qualitative research exploring natural heritage in the game The Witcher through Polish Players' Eyes Master Thesis
Cozzi, Aurora
January 2024 -
The representation of Chinese traditional death and life values in Chinese horror video games Master Thesis
Wang, Xinrui
January 2024 -
Analyzing the Representation of Southeast Asian Cultural Heritage in the Life-Simulation Game The Sims 4 Master Thesis
Zaharieva, Viktoriya
January 2024 -
Unravelling Advertising Appeals The Effect of Scarcity and FOMO Appeals in Social Media Advertising on Consumers' Purchase Intentions Master Thesis
Buitenhek, Bibi
January 2024 -
Finnish Design Brand Collaborations: Testing the Effects of Brand Familiarity on Consumers’ Purchase Intention Master Thesis
Vartiainen, Emma
January 2024 -
“Why so serious?” —— To what extent do the different media portrayals of the villain influence the viewers’ engagement with the character and well-being? Master Thesis
Wu, Xincheng
January 2024 -
To in-game and beyond A Genshin Impact case study on the role of parasocial relationships on the success of transmedia characters Master Thesis
Croes, Jullie
January 2024