Media & Business
Collection
Collection
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This Barbie Is Not For Everybody: A Study on the Impact of Character Engagement Factors, Age and Gender on the Enjoyment of a Woman-Centric Movie Master Thesis
Basile, Alessia
January 2024 -
Gaming literacy: The Role of Feedback in Enhancing Media Literacy Through Serious Games Evaluating the impact of formative feedback in the learning process Master Thesis
Volika, Danai
January 2024 -
Exploring K-Tinder: A Quantitative Study on Motivations and Outcomes of Tinder Usage among South Koreans Master Thesis
Jung, Seunghee
January 2024 -
Beyond Networking: Does Social Comparison on LinkedIn Influence Job Search Anxiety by Reducing Career-Related Self-Efficacy of Graduate Students? Master Thesis
Klein, Sarah
January 2024 -
Love's Digital Dilemma: Exploring the Impact of Social Media Monitoring on Trust in Student Relationships with Different Attachment Styles Master Thesis
Tan, Phoebe
January 2024 -
When Luxury Brands Go Digital: The Influence of Gamification A Study of Gamification's Impact on Luxury Brand Perception and Purchase Intentions Among Millennials and Gen-Z Master Thesis
Heusden, Robbert van
January 2024 -
Navigating the Aisles Examining the Impact of Technology-enabled Personalisation on Consumer Behaviour in the Dutch Grocery Retail Sector Master Thesis
Wijk, Justin van
January 2024 -
Understanding Brand Equity and Trust in the Luxury Market: The Role of User-Generated Content and Brand Selfies on Instagram Master Thesis
Crul, Bianca
January 2024